AI Insights · Timothy · July 2024
Top 5 High Fantasy Games Performance in Spain Q2 2024
Discover the performance of the top 5 high fantasy games in Spain during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, high fantasy games saw varying performance metrics in Spain, with some apps experiencing significant downloads and revenue shifts. Here’s a detailed look at the top 5 high fantasy games on a unified platform in Spain, based on data from Sensor Tower.
Squad Busters from Supercell, despite being released in late May, had notable activity. Downloads started strong with 701K in the first week of April and saw a significant drop to around 54K by the end of June. Revenue peaked at approximately $132K in the last week of April and maintained a steady flow, ending June with about $77K. Weekly active users started at 554K, peaked at 648K in late April, and gradually declined to 278K by the end of June.
Clash Royale, also from Supercell, showed consistent engagement. Weekly downloads hovered around 10K to 15K, with a slight peak to 15K in the last week of June. Revenue fluctuated, starting at $101K in the first week of April, dipping to around $34K by late April, and ending June with about $41K. Weekly active users were robust, starting at 2.06M and peaking at 2.27M in mid-June, before settling at 1.97M by the end of the quarter.
Solo Leveling:Arise from Netmarble Corporation experienced a sharp decline in downloads, starting at 111K in early May and dropping to 1.7K by the end of June. Revenue also saw a downward trend, starting at $44K in early May and decreasing to $16K by the end of June. Weekly active users remained relatively stable, starting at 108K and ending at 79K.
Lords Mobile: Last Fighter from IGG.COM demonstrated a steady performance. Downloads ranged between 8K to 16K, with a peak of 16K in mid-April. Revenue saw fluctuations, peaking at $58K in late April and closing the quarter at $50K. Weekly active users showed a consistent trend, starting at 33K and ending at 35K.
Akinator from Elokence saw moderate activity. Downloads ranged from 7K to 15K, with a peak of 13K in the last week of June. Revenue remained low, peaking at $43 in early June. Weekly active users started at 77K, dipped to 46K in mid-June, and rose to 60K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.